Category: Release Notes
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Version 11 is out now, and this release is designed around helping you plan publisher meetings and whether to expect feedback. Our publisher directory has been updated with support for a number of conventions around the world and whether the publisher is attending. With attendance data make sure you reach out to organise a meeting.…
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Version 10 is out now, and this release is designed around helping you find the next publisher. The focus is on helping you reduce the time it takes to find your next publisher. We’re also improving time zone confidence for meetings and a host of quality of life improvements when pitching. This release includes: PublisherDNA…
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The latest release of pitch2table includes royalty reminders and an improved publisher directory.
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Who doesn’t love a Spotify-style wrapped end of year review. Even the app I use for my shared shopping list does it. I bought apples more than anything else. What is important as designers we look back at our year and everything we’ve achieved no matter how small the steps were. Every action is a…
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On October 10, 2023 we pushed the first version of pitch2table to production. Pitch2table has come along way since that first release and today we announce new features like sessions that take it further still. We thought of going live with this on October 10. 2025 but held off with Devcon and PAX in Australia…
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Today we pushed out the latest version of pitch2table web bringing in contract deletion and the recycling bin and support for royalty statements. As a philosophy we prefer to avoid destructive actions in pitch2table, this is especially true as our co-designer model means that both people have admin access to the game you’re collaborating on.…
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Today we release version 5 of the pitch2table mobile app. Like every release, version 5 gives you new ways to work on your game designs when out and about. This release adds the following: Tasks Each game now has their own task list that you can use to focus yourself on what’s next. Don’t expect…